/tweak version:ver_b2dcf33886ce change:<what you want to change>
Version ID: ver_b2dcf33886ce
Try remixing it in Discord: /remix pixels-test-bot-game-a-space-rescue-game-where-nate-fixe-1781368044585.html add one small improvement
Prompt
a space rescue game where Nate fixes a rocket while aliens chase him Build this for Nate: quick Roblox/Minecraft energy, not babyish. Make one complete browser game with working controls, visible goal/progress, challenge, win/loss, restart, touch support, retro Web Audio, and one useful upgrade/resource loop. Include PALETTE, SPRITES/PIXEL_SPRITES, drawPixelSprite/drawSpriteFrame, drawPlayerSprite/drawEnemySprite/drawPickupSprite/drawHazardSprite, particles/spawnParticles, floatingTexts/addFloatingText, TUNING, RESOURCES or PARTS, REPAIR_ZONES or STATIONS, ENEMIES or ALIENS, HAZARDS, and UPGRADES. Use rocket/ship/machine progress, repair/fuel actions, and escape/launch/rescue payoff. Do not add towers, protected cores, base health, build/place controls, WAVES, ROUNDS, currentWave, finalWave, or Wave/Round HUD labels unless the prompt asks for defense. Because the prompt says aliens, include a named ALIENS array or alienEnemies array, a drawAlienSprite or alien sprite key, visible alien chase/attack behavior, and alien hit/chase feedback; generic enemies do not satisfy this prompt. Title thumbnail must be scene-first: colorful zoomed-in action art with standard text zones only: title top-left, start top-right, Objective bottom-left, Controls bottom-right. No paragraph instruction card, no large opaque text panel. Finish the complete HTML with all closing tags. Prefer 500-750 reliable lines over a bigger unfinished game.