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Dragon Flying Obby Where Nate Rides Through

Quality: 8.7 Prompt: 5/10
Play full screen Download HTML Learn commands QA 52/52
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Version ID: ver_8afe18c5caac
Try remixing it in Discord: /remix pixels-test-bot-game-a-dragon-flying-obby-where-nate-rid-1781367058064.html add one small improvement
Prompt
a dragon flying obby where Nate rides through lava rings and escapes into a portal Build this for Nate: quick Roblox/Minecraft energy, not babyish. Make one complete browser game with working controls, visible goal/progress, challenge, win/loss, restart, touch support, retro Web Audio, and one useful upgrade/resource loop. Include PALETTE, SPRITES/PIXEL_SPRITES, drawPixelSprite/drawSpriteFrame, drawPlayerSprite/drawEnemySprite/drawPickupSprite/drawHazardSprite, particles/spawnParticles, floatingTexts/addFloatingText, TUNING, PLATFORMS or LEVELS, HAZARDS, and UPGRADES. Do not add towers, protected cores, base health, build/place controls, inventory, mining/breaking blocks, block placement, or wave-defense systems unless the prompt asks for them. For obby/platform games, do not use Wave/currentWave/currentRound/finalWave/finalRound/ROUNDS/wavesToWin in variables, constants, functions, HUD labels, comments, or self-check text; use Stage, Checkpoint, Route, Portal, Hazard, routeProgress, stage, hazardPhase, or checkpoint names instead. Title thumbnail must be scene-first: colorful zoomed-in action art with standard text zones only: title top-left, start top-right, Objective bottom-left, Controls bottom-right. No paragraph instruction card, no large opaque text panel. Finish the complete HTML with all closing tags. Prefer 500-750 reliable lines over a bigger unfinished game.
v1 game QA: 52/52 Jun 13
✅ All QA checks passed